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Changes to Inventory and Items<<First Page <Previous Last Page>> Next> |
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![]() Sleuth Admin |
Feb-24-2011 10:53
I made some changes today to the way items and inventories work. Hopefully the changes are pretty intuitive. Here are some highlights:
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Replies | |
![]() Detective Joseph Chen |
Feb-27-2011 20:11
@Ben and John:
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![]() TJ Sweet |
Feb-28-2011 07:30
Ok Thanks for explanation sounds good, does make little more challenging. So that is always better. |
![]() Detective Joseph Chen |
Feb-28-2011 19:20
It would be crucial to find out if there's anyway to prevent suspect(s) to die. ^_^ |
![]() Secret_Squirrel |
Mar-2-2011 01:29
Players doing 'hard to very hard' cases should now see some low level neighbourhood coats (eg + X to North Christie) coming up as favour items very, very rarely. We'll be adjusting the drop rate on these, balancing how often they drop for players versus polluting the favour pool with too many items. |
![]() Secret_Squirrel |
Mar-4-2011 18:02
Leaking out some new GIFTS for different case level difficulty.
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![]() Secret_Squirrel |
Mar-4-2011 18:46
There is a new unisex GIFT for IH - RH cases dropping rarely from favours.
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![]() Detective Joseph Chen |
Mar-4-2011 19:35
That's really great ^_^. |
![]() TJ Sweet |
Mar-5-2011 12:23
Yes like the unisex favor gifts. Can be very useful. Thanks |
![]() Secret_Squirrel |
Mar-7-2011 00:52
There is a new unisex GIFT for H - VH cases dropping rarely from favours.
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![]() Detective Joseph Chen |
Mar-7-2011 01:06
wow! Split heart pendant! That's so beautiful, SS. ^_^ |
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