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Sleuth Talk

Suggestion Box

Secret_Squirrel
Secret_Squirrel

Like is says: a Suggestion Box.

[be polite, I meant GAME suggestions!]

That's not to say we haven't got lots of ideas for things in the pipelines, but I'm sure there are lots of players out there who have lots of ideas about how to make the game a better / more interesting one, and we're always interested to hear what those ideas are.

Especially if they're explained clearly and constructively. :)

Who knows maybe you'll see an idea of yours up in lights :)

Replies
Detective Joseph Chen
Detective Joseph Chen

Game Suggestions:

1) Zodiac Signs' Background
2) Different Detective Backgrounds' Background
3) Holiday Background

TJ Sweet
TJ Sweet

I like the Zodiac Signs as backgrounds

Now for Holidays. Different hats for Holidays (Ie Santa Hats, Easter Bunny Ear hat etc..)

banolipop
banolipop

could we maybe have a place where we can interchange money and challenge points? Sometimes I feel like I have too much of one and too little of the other. :)

Detective Joseph Chen
Detective Joseph Chen

Maybe Treasure Hunts can be tweaked a bit, for example, instead of always looking for treasures, the treasures can be hidden in the bank safe and in order to open it, players need to buy the keys from the faction bosses, 3 keys per bank safe, but only 1 key can be bought per day (provided the player successfully complete the special mission for the day).

Treasures found not only will contribute to player's fame and agency fame, but also will give players extra xp. Because of successful special missions, each player will tend to have their own preferred faction boss.

These treasures can also be listed in players' detective page, under "Special Treasures Found".

Detective Joseph Chen
Detective Joseph Chen

A new skill can also be introduce in order to cater for these special treasures:

Safe Cracking
- When players already opened the first lock, if the player has level 2 Safe Cracking, he/she can straight away use this skill to unlock the safe box to retrieve the treasure. If he/she only has learned level 1 Safe Cracking, then that's another day to retrieve the treasure.

^_^

Detective Joseph Chen
Detective Joseph Chen

Other new skills in my mind:

Pugilism - When using intimidation against a suspect, even its the wrong manipulation used that gives only 1 answer, the player who has learned this skill will still get 2 answers.

Hypnotism - When using charm against a suspect, even its the wrong manipulation used that gives only 1 answer, the player who has learned this skill will still get 2 answers.

Surveillance - At higher level, suspect(s) tend to go into hiding and with this skill, player need to first, get the suspect(s) habits and then make a close watch on the suspect(s) using surveillance.

Underworld Connections - So, you finally get enough stars, motive and proved the suspect to be the killer, but he/she has ran away. In order to be given a chance to accuse, you must have this skill or else you'll get a message "The suspect has ran away from you for good..."

Pick Pocketing - You get a chance to get more reward money out of the case by pick pocketing the killer when you accuse. This extra money is based on your negotiation skill, the higher, the more money.

Safe Cracking - Explained in my earlier posts.

hehe...although these skills are copied from Noir, but I believe they will make the game more interesting.

Detective Joseph Chen
Detective Joseph Chen

Passive skills:
- Pugilism, Hypnotism, Pick Pocketing

In order to make players do research for suspects' habits, suspects will no longer reveal other suspect's habits. This will make research skill more useful to have.

Ryan Colwell
Ryan Colwell

I think that the game should have much more different names of people and many different appearances, randomly generated if possible. It might be possible to use the US census generator to generate names. It'd be pretty good also if there were more options for the body frame and more features for the appearances of Sleuth players.

TJ Sweet
TJ Sweet

Wow very impressive Ryan just after 1 case you can have a grasp of all the possible suspect names and appearances.

TJ Sweet
TJ Sweet

I like Joseph's idea of a new use for bank safe keys and using them to give out Special (single agent) TH.

For example Once you have unlocked SH every 150,000 exp there is a random generated Special Hunt for your detective to do . You can make them Missing person, kidnapped. Similar to a TH you are given a lead and have to do favors to get the next one. They can be shorter then your normal TH like 3-5 favor steps.

You can possibly introduce AVH similarly at RH level and have them randomly after every 250,000 exp after 1 million.

But have to where the only way you can get these special cases, the special bank key to unlock will only be generated when doing a SH for a SH special and RH for a RH special once you unlock a higher level you can only do Special for that case level.

If you have RH you can only do RH special hunts

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