
Secret_Squirrel
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Apr-10-2010 22:42
Like is says: a Suggestion Box.
[be polite, I meant GAME suggestions!]
That's not to say we haven't got lots of ideas for things in the pipelines, but I'm sure there are lots of players out there who have lots of ideas about how to make the game a better / more interesting one, and we're always interested to hear what those ideas are.
Especially if they're explained clearly and constructively. :)
Who knows maybe you'll see an idea of yours up in lights :)
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Detective Joseph Chen
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Apr-11-2010 23:25
Hi Secret_Squirrel,
Thank you for opening up this thread. I also would like to contribute some ideas based on different categories:
A) Agency Locker / Player Inventory
- Currently, agency storage can only keep gifts, coats and skeleton keys, although this is good, but it would be better if it can be separated. Let say for a Refurbished Mansion, there would be 16 Gifts spots and 16 Coats spots. Can be increase to fit more with a price per spot (up to a certain numbers only).
- Currently, players can only have 8 inventory items, it would be better if it could be expand with a price, but even if not, I think players hope that gifts can be separated from skeleton keys.
B) Showdown against Computer Opponent
- Certain time, when players go for showdown, they're there alone and while they're alone, they're unable to get Challenge Points for completing the showdown. It would be nice if players could play a showdown against a computer opponent, based on the level of showdown case.
C) Necromancy & Code Breaking
- For Necromancy, currently, even though players have level 2 Necromancy, players still need to spare 2 manipulations skills if the dead spirit clammed up. It would be nice if the skills itself guarantee an answer or two based on the skill level and don't have to use gift/manipulation to get an answer.
- For Code Breaking, currently, Encoded Notes has been removed from the game and the skill itself doesn't decode the note directly. So, it would be nice to have it decode the encoded notes, whether its a threatening note (it should also reveal if its written with a left or right hand), a yellow note or another kind of note (for future).
D) Statues
- Currently the statue found in the crime scene doesn't give any new content, so it could give something new (for future).
E) Handprint Analysis - Level 1, 2 & 3
- Maybe this could be added to an agency headquarter as an upgrade, that can be use by players once, twice or three times per case. In case if this skill is to be added to players obtainable by having certain number of skill points, m
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Detective Joseph Chen
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Apr-11-2010 23:25
(continue..)
E) Handprint Analysis - Level 1, 2 & 3
- Maybe this could be added to an agency headquarter as an upgrade, that can be use by players once, twice or three times per case. In case if this skill is to be added to players obtainable by having certain number of skill points, maybe Admin could allow players to have a reset skill option.
F) Analysis skills
- Currently, harder cases rarely have the same physical evidence appearing in crime scene and cases has been quite easy to solve. And also because of this, players hardly invest skill points to get level 2 and 3 analysis.
G) Gifts
- Apart from having only male and female gifts, it would be nice to add a gift that can be given to both male and female. And it would be nice to have new types of gifts:
1) Gifts that can be given to the case-giver to extend the case time by 2 hours, 3 hours, 4 hours and 5 hours.
2) Gifts that can be given to the case-giver to allow players to accuse the killer while he/she is not at home.
3) Gifts that can be given to the tailor to extend the durability of coats.
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RosieS
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Apr-13-2010 21:05
Wow, that's a lot of suggestions, Joseph.
I'd like to see, if you spend a lot of money, that you can buy a cologne from the Tailor and a perfume from the Stylist, on the fly.
Regards from Rosie
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