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In Game Chat Coming Soon

Sleuth Admin
Sleuth Admin

I'm going to try to do a better job of keeping you all informed about upcoming changes, and new features we're working on. With that said...

A feature that I'm very excited about is an in-game chat system that allows you to see and interact with other players who are in the same location as you while you're playing the game.

So, if you walk into the Tricky Mister, you could see that there are five other detectives already in there and be alerted when people enter or leave the room, or when they start talking with the bartender or beat cop. You'll be able to say things out loud to everyone in the bar, and look at an abbreviated detective view without leaving the Case screen.

The immediate goals here are to:

a) Foster more communication between a wider range of players, including folks who aren't interested in the Message Boards or starting up conversations via Sleuth Mail.

b) Give the game a greater sense of place and space.

In the future, I see this giving more punch to upcoming features such as Visitable Agency Headquarters and Player Owned Houses, and some even cooler uses that I'll let you guess at.

I realize that live chat isn't everybody's cup of tea, and that no amount of moderation can keep jerks from being jerky. So, with that in mind, I am planning on taking the following precautions:

* We'll have an easy ignore button similar to Sleuth Mail that allows you to permanently block all messages from anybody who is bugging you.

* Moderators will have the discretion to ban users from chat on-site. We'll probably have the first ban be for 1 day, the second for a week and the 3rd will just be permanent. An alternative to doing this through moderators may be to have some kind of auto-ban if you get ignored by a certain number of users in a certain period of time.

* There will be a swear filter, for what it's worth.

* The whole chat mechanism is going to be tucked down at the bottom and easy to ignore. You'll be able to maximize it while chatting, but in the default view, it's just going to be a small area where

Replies
Detective Joseph Chen
Detective Joseph Chen

Hi Ben,

I tried talking to the townies, but they don't answer me. ^_^

Isaac Mendez
Isaac Mendez

hi!!
1st quick test, works like a charm!
PC-Firefox 3.55 - did not have to clear cache.
THX!

Sinthu
Sinthu

Yeah.. Ben, I agree with Detective Joseph Chen. When I type something, the townies are not responding back. how does the thing actually work? Do we get to see the townies moving about and then randomly coming up to u and speak? Or is it there will only be a picture of the person and we will just randomly chat?

pistachiooo
pistachiooo

hi, could u plz tell me what is JS ALERT ?
thnx

Shorty Svendsen
Shorty Svendsen

I get this "Connection Failed" when i go into a place. have tried with bouth IE the latest version and Firefox, but it dont seem like the chat will let me chat..

Shorty Svendsen
Shorty Svendsen

I get this "Connection Failed" when i go into a place. have tried with bouth IE the latest version and Firefox, but it dont seem like the chat will let me chat..

Annabel Rose
Annabel Rose

is there going to be a way to close the chat window when I don't want to use it? i find it kind of annoying. thanks

Isaac Mendez
Isaac Mendez

I went to the bartender during a case and went inside, another Sleuth member was there and we could communicate.
A minimize function would be neat, indeed Annabel.

Barmaid
Barmaid

Well, in-game chat works but I can't see the point. I've been in the Tricky Mister for a couple of hours now and nobody's propositioned me yet. Half the tricks come in, talk to bartender and go out again ignoring me completely.

The only people who do stop and chat are school children, I've persuaded one to come visit me next weekend and we are going to go to the zoo together.

Tried a couple of cases but this JS Alert thing makes game unplayable so I'll never make a good detective.

Sleuth Admin
Sleuth Admin

Sorry, JS Alert thing is gone. Oopsies.

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