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Suggestion to Sleuth Admin

Detective Joseph Chen
Detective Joseph Chen

Hi Ben,

I was thinking how you can encourage players to do more cases, is by setting a new rule. After players done with their 3 favors, for 3 consecutive highest level cases that they've unlocked done successfully, 1 higher level cases are offered by their case giver, only 1.

3 SH done, then 1 RH is offered
if only 2 SH done + 1 IH done, then this 1 RH won't be offered
3 RH done, then 1 AI is offered

hehe...I would think by adding this rule, players would automatically try their best to do more cases (highest level possible), in order to enjoy a bonus higher level case.


Detective Joseph Chen
Detective Joseph Chen

Peach is right, you don't have to do it, even 1 harder cases is offered to you, its all your choice.

If Sleuth Admin really intend to add a 4th favor per day, why not implementing a 5 days TH, as follows:

Currently, the biggest TH needs 9 favors, so i take this as an example. For this 5 days TH, each day, the participating agencies can only contribute 9 favors, for 5 consecutive days for a total of 45 favors in order to win the hunt. Townies can repeat, but not within the same day.

Let say if an agency done 9 favors on 1st day and only 7 on the 2nd day, and 9 on day 3, 4 and 5, but still need a 6th day to contribute another 2 favors in order to win this TH. Then as a penalty, this agency cannot start another TH on the next monday. If Sleuth Admin doesn't want the TH to be dragged too long, then he can either shorten the days to 3 days or even shorten the total favors needed to 30 for a 5 days TH. That would be fun. ^_^

Back to my idea, I think it would really encourage players to do their hardest case possible in order to get a bonus case. lol, if will not work for those who only do beginners to get through their favors, but in case you didn't notice, this bonus only apply after the player has done all his/her 3 favors.

p/s: @Isaac, I hope you're not worried because I think this rule shouldn't apply to players who have unlock Almost Impossible case level. ^_^

jen plaidy
jen plaidy

I like the idea of a bigger longer TH, that woulkd be fun, and I like the idea of four favours a day but I certainly wouldn't want to see any more than that, the game shouldn't be too easy.


It isn't in Ben's interest to get players to do more cases per day. He'd have to buy a faster virtual server for the same amount of income. What would be ideal would be if we all subscribed but didn't do any cases at all.


I actually like original idea of Joseph's. Do your 3 favors at highest level offered and 1 added at next level. Take it or leave it, no harm no foul.

Maybe add a rule certian amount of those cases have to be done a day to open such favor? Just a thought but I like the idea. Always good to come up with ways to get in more play time.

Detective Joseph Chen
Detective Joseph Chen

Its not 3 favors at highest level offered, but after 3 favors are done, then the rule for 3 highest level cases done, 1 harder case is offered.

^_^ but yeah, if Sleuth Admin changed it to apply only for 3 favors done at highest level offered, then 1 harder case will be offered, then it will be great too, so that players only can get 1 per day if they do 3 favors at higher case. Then it would truly be a bonus. It won't make much difference anyway, if players can get only 1 case from this rule per day. ^_^

Detective Joseph Chen
Detective Joseph Chen


DCI Dani Silver
DCI Dani Silver

I have an idea too..

In the rooms where the clues are found if there are stolen good should the room be a little messer.

Such as DVD and Jewellry boxes then we would really have our work cut out..?

Empty glasses case in some cases would be realistic and others and small make up bag...

Or clothes...

Would be great if there was a new place added to the map an Lab..
where we could inspect the evidence in full detail..

Goes like this...

I went to the lab..

Inspect evidence..

Torn fabric was dusty and Grey it was a huge man's jacket.

The hair brush in the bin was remarkable clean except for a strand of dark brown hair..

The finger prints on the handle of the suspected weapon did not match the person suspected..

The white staue on the chest of draws could be a good blunt trauma weapon..

The wire of the table lamps could be used as a form of a weapon..
The good Dootor could tell us

That is all....

jebin philip
jebin philip

help me please

Marco Roshinski
Marco Roshinski

I'll chime in that, as a relative n00b, doing the most difficult cases I can (IH) strains my resources so much, I wouldn't even attempt the next level case. I do IH cases, and burn through whatever gifts and bribes and skeleton keys I need to only when I do favors. I can do VH cases w/o having to resort to any note taking (and can now do the IH's usually using only a single gift if even then). But, because I must be so meticulous doing IH's, they take MUCH longer. I do my 4 VH's, get a favor, and do IH (if the townies offering are ones I want standing in), otherwise I'll do a VH or even an I, if it's a towning I want to increase.

I would only attempt a harder case is if increased standing of a specific townie I cared about were the reward. They simply take too much time.



Very good suggestion Joseph, I like it & hope that Sleuth Admin will accept it.
I have a suggestion too:
You know, Sometimes I get bloody weapons in suspect's houses which don't match with the victim's wound.I suppose they(They-Suspect in whose house I got murder weapon) murdered SOMEBODY ELSE!!! It would've been great if we get to play mini games inside the case (which WILL NOT effect our time in cases) in which we'll try to figure out 'Why there are bloody weapons in suspect's house which don't match with victims wound?' AND 'Did they murder someone else?' and maybe we can get some skill points or money by playing mini games ans sometimes if we don't feel like it or don't wanna play these mini games we can simply 'cross' it.I really don't wanna give pressure to those who don't want to play these.


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