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Earning Skill Points - a suggestion

Lia Nance
Lia Nance

I've read quite a bit on how difficult it is to earn skill points later in the game and have started experiencing the drop off for myself. While I recognize that some of the intent may be to keep things from getting too easy, I find that it also removes a fun element from the game.

People play for different reasons. Some play to solve cases, to participate in the community (TH, agencies, etc), to grow their detective, or a combination of all of these. While the first two have plenty of opportunities, the third seems to almost disappear.

So my suggestion - Sleuth Academy
After a player reaches a certain exp level (100,000 for example) a new area could open up, allowing players to "learn" skill points in exchange for cash (tuition, if you will) and challenge points.

Example: Player X receives 1 skill point for $5,000 and 1 challenge point. Limit 1 class per cycle.

The player still has to earn money by playing cases or being part of a generous agency. Challenge points still have to be earned through THs or Showdowns. It adds value to the existing game play options while giving a new reward to spend on, and allowing those who want to keep learning skills (or correct an earlier error) the chance to do so.

It also allows for future skills to be added to the game later without penalizing long-time players who would find it difficult to scrape together enough skill points to learn them.

Just a thought.

Replies
Detective Joseph Chen
Detective Joseph Chen

what's the purpose of doing cases if the creator allows players to buy skill points?

Isaac Mendez
Isaac Mendez

What if the price 1 skill point goes up? Just like the fixer and all other stuff. just and extra option of getting skill points..its still hard.
-like for Lia it can cost 40k
-for me 100k

Kim Boudreau
Kim Boudreau

Like I said, being able to buy skill points would make negociation extra usefull. It make you gain more from daily cases since you lose less on bribe and it would cut from the price of the skill point. Imagine if the price is 30k and you have 6 rank of negociation, you end up paying 10k per point.

Detective Joseph Chen
Detective Joseph Chen

lol Isaac,

How long does it take for you to get 1 skill point now?

Currently, I get 1 skill point for every 162,000 xp.
Before 3,279,170 xp, it will be 81,000 xp per skill point.
Before 1,600,000 xp, it will be 40,500 xp per skill point.

Your current xp is only 842,510 so, that will be max 40,500 xp per skill point, is that really so hard for you to get skill points? I personally don't think so. I'm not being sarcastic or anything, but just telling you the facts.

Cheers ^_^

Isaac Mendez
Isaac Mendez

yes thanks for the mathematics Josheph, but you told me nothing i don't know.

Buying a skill point for me would cost about 80k then,
buying one for you cost 320k :P

We know you don't like the idea of buying skill points now...
but: "IF it's implemented this is how I THINK it should be done"

cheers :D

p.s. the skill points never come fast enough :P.

Fixer
Fixer

you want it fast, then you should do more cases, making sure you do all your cases and all are SH.

Fixer
Fixer

my husband does cases everyday to get where he's at now & that doesn't prove anything logic if Sleuth Admin allow players to buy their way to the top, even with skill points.

Liz Heller
Liz Heller

While I don't think it's really too hard right now to earn skill points, I kinda like this idea as a way to reward detectives for not getting FAs. Right now if you don't have to use your money on FAs, there's not a lot to spend it on, unless you bought every coat, which isn't really feasible without the locker. I think there should be rewards for avoiding FAs. Otherwise what's the incentive for not getting them if you can just buy your way out with money that you're not going to use anyway?

Detective Joseph Chen
Detective Joseph Chen

Buying skill points ARE only FOR CHEATERS.

Why do you need more skill points in the first place? Because you can't solve harder cases? Then try easier cases, isn't that what your agency members always suggest to new players?

And besides, no matter how many of you voted YES for Sleuth Admin to allow buying skill points, I can bet on it, he will NOT implement it.

Ladypip
Ladypip

Well I like the idea - you solve cases for money as well as skill points. Lia's idea means you have options on how you use the resources you gain from winning cases, the same way as buying coats to raise status rather than just earning it through solving favours.

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