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Challenge Points and Coats<<First Page <Previous Last Page>> Next> |
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![]() Sleuth Admin |
May-20-2009 02:14
As of now, Multi Sleuth Showdowns and Treasure Hunts both award Challenge Points to the winner(s). As you have no doubt noticed, Challenge Points are a requirement for purchasing a new type of equippable item, COATS.
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Replies | |
![]() Detective Joseph Chen |
Aug-26-2009 03:06
@Droid:
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![]() Detective Joseph Chen |
Aug-26-2009 03:15
@Droid:
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![]() Droid |
Aug-26-2009 08:35
@Joseph, yup, rookies can take anything they want out of locker even though rules say they can't. They're the ones who need the items, not us grumpy old directors ;)
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![]() Droid |
Aug-26-2009 14:18
I'm also wondering just how coats will work in treasure hunts. do you have to be wearing it when you ask for the case and all the way through to the end or can you put it on just before accusing.
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![]() Sleuth Admin |
Aug-27-2009 01:22
Maybe the best solution to the Coat Locker security issue would be to do what we've done in Sleuth Noir: allow the storer to set a minimum rank for a person to remove the coat. Would that be a welcome change?
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![]() Detective Joseph Chen |
Aug-27-2009 01:59
@Sleuth Admin:
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![]() John Bear |
Aug-27-2009 02:32
What about an option to make coats private, the same as case files? |
![]() Isaac Mendez |
Aug-27-2009 04:54
A whole ranking system is not necessary, if you just apply the rule that rookies can not take coats.
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![]() Detective Joseph Chen |
Aug-28-2009 23:42
@Isaac:
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![]() Melody Anne |
Aug-29-2009 09:20
Thanks for taking care of the TH/coat issue.
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